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No commits in common. "d00a7fa2c04ada007f74d828a14b122f8863975c" and "ce417a1df65bbc86cd84ccef9770570df5666f7a" have entirely different histories.
d00a7fa2c0
...
ce417a1df6
7 changed files with 155 additions and 260 deletions
|
@ -1,4 +1,4 @@
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package tree
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package main
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import (
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"os"
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@ -1,4 +1,4 @@
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package tree
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package main
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import (
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"io/ioutil"
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@ -1,4 +1,4 @@
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package tree
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package main
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import (
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"errors"
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@ -14,6 +14,17 @@ const (
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SingleType = "single"
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)
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type ByteSize uint
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const (
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B ByteSize = 1 << (10 * iota)
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KB
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MB
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GB
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TB
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PB
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)
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var ErrUnknownType = errors.New("unknown type")
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var ErrShouldBeBottom = errors.New("should be of type Bottom")
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var ErrChannelError = errors.New("channel errored")
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@ -31,10 +42,58 @@ type Node interface {
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Size() int64
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Spawn(int) error
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Collect() error
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AddCollector(chan int64)
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Collector() chan int64
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Level() int
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Name() string
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Complete() bool
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}
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func isLastLevel(node Node, maxLevel int) bool {
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return maxLevel-1 == node.Level()
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}
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func setUnit(unit string) ByteSize {
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switch unit {
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case "B":
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return B
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case "KB":
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return KB
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case "MB":
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return MB
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case "GB":
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return GB
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case "TB":
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return TB
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case "PB":
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// I reckon this will never happen, but you never know
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return PB
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default:
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panic(ErrUnknownUnit)
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}
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}
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func fmtUnit(unit ByteSize) string {
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switch unit {
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case B:
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return "B"
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case KB:
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return "KB"
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case MB:
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return "MB"
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case GB:
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return "GB"
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case TB:
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return "TB"
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case PB:
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// I reckon this will never happen, but you never know
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return "PB"
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default:
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panic(ErrUnknownUnit)
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}
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}
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func fmtSize(size int64, unit ByteSize) string {
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var dimension float64
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dimension = float64(size) / float64(unit)
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return fmt.Sprintf("%.2f %s", dimension, fmtUnit(unit))
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}
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//////////////////////////////
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@ -46,13 +105,13 @@ type Top struct {
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size int64
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unit ByteSize
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tree []Node
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collect []<-chan int64
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collect chan int64
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level int
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complete bool
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}
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func NewTop(path string) *Top {
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t := &Top{path: path, level: 0, unit: KB}
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t.collect = make(chan int64)
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return t
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}
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@ -81,34 +140,32 @@ func (t *Top) Spawn(maxLevel int) error {
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switch mode := info.Mode(); {
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case mode.IsDir():
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var child Node
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var collect chan int64
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path := filepath.Join(t.path, info.Name())
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if isLastLevel(t, maxLevel) || !AnyDirectoryDownThere(path) {
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child, collect = t.newBottom(path)
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child = t.newBottom(path)
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} else {
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child, collect = t.newIntermediate(path)
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child = t.newIntermediate(path)
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}
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t.AddCollector(collect)
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go child.Spawn(maxLevel)
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defer func() {
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go child.Collect()
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}()
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case !mode.IsDir() && mode.IsRegular():
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t.size += info.Size()
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t.collect <- info.Size()
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}
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}
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go t.Collect()
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return nil
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}
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func (t *Top) Collect() error {
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for s := range merge(t.collect) {
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for s := range t.collect {
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t.size += s
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}
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t.complete = true
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return nil
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}
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func (t *Top) AddCollector(collect chan int64) {
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t.collect = append(t.collect, collect)
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func (t *Top) Collector() chan int64 {
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return t.collect
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}
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func (t *Top) Level() int {
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@ -119,15 +176,6 @@ func (t *Top) Name() string {
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return filepath.Base(t.path)
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}
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func (t *Top) Complete() bool {
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for _, child := range t.tree {
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if !child.Complete() {
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return false
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}
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}
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return true
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}
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func (t *Top) String() string {
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var out string
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var lines []string
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@ -155,29 +203,27 @@ func (t *Top) addToTree(child Node) {
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t.tree = append(t.tree, child)
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}
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func (t *Top) newChild(path, kind string) (Node, chan int64) {
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func (t *Top) newChild(path, kind string) Node {
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switch {
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case kind == IntermediateType:
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i, collect := NewIntermediate(path, t)
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i := NewIntermediate(path, t)
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t.addToTree(i)
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return i, collect
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return i
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case kind == BottomType:
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b, collect := NewBottom(path, t)
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b := NewBottom(path, t)
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t.addToTree(b)
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return b, collect
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return b
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default:
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panic(ErrUnknownType)
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}
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}
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func (t *Top) newIntermediate(path string) (*Intermediate, chan int64) {
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child, collect := t.newChild(path, IntermediateType)
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return child.(*Intermediate), collect
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func (t *Top) newIntermediate(path string) *Intermediate {
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return t.newChild(path, IntermediateType).(*Intermediate)
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}
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func (t *Top) newBottom(path string) (*Bottom, chan int64) {
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child, collect := t.newChild(path, BottomType)
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return child.(*Bottom), collect
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func (t *Top) newBottom(path string) *Bottom {
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return t.newChild(path, BottomType).(*Bottom)
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}
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//////////////////////////////
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@ -190,19 +236,17 @@ type Intermediate struct {
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unit ByteSize
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parent Node
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tree []Node
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collect []<-chan int64
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collect chan int64
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refer chan int64
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level int
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complete bool
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}
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func NewIntermediate(path string, parent Node) (*Intermediate, chan int64) {
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refer := make(chan int64)
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i := &Intermediate{path: path, refer: refer, parent: parent}
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i.collect = make([]<-chan int64, 1)
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func NewIntermediate(path string, parent Node) *Intermediate {
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i := &Intermediate{path: path, refer: parent.Collector(), parent: parent}
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i.collect = make(chan int64)
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i.level = parent.Level() + 1
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i.unit = parent.GetUnit()
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return i, refer
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return i
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}
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func (i *Intermediate) SetUnit(unit string) {
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@ -231,36 +275,35 @@ func (i *Intermediate) Spawn(maxLevel int) error {
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switch mode := info.Mode(); {
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case mode.IsDir():
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var child Node
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var collect chan int64
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path := filepath.Join(i.path, info.Name())
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if isLastLevel(i, maxLevel) || !AnyDirectoryDownThere(path) {
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child, collect = i.newBottom(path)
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child = i.newBottom(path)
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} else {
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child, collect = i.newIntermediate(path)
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child = i.newIntermediate(path)
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}
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i.AddCollector(collect)
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go child.Spawn(maxLevel)
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defer func() {
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go child.Collect()
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}()
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case !mode.IsDir() && mode.IsRegular():
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i.size += info.Size()
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i.refer <- info.Size()
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i.collect <- info.Size()
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}
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}
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go i.Collect()
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return nil
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}
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func (i *Intermediate) Collect() error {
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for s := range merge(i.collect) {
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for s := range i.collect {
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i.size += s
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i.refer <- s
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}
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i.complete = true
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close(i.refer)
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return nil
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}
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func (i *Intermediate) AddCollector(collect chan int64) {
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i.collect = append(i.collect, collect)
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func (i *Intermediate) Collector() chan int64 {
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return i.collect
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}
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func (i *Intermediate) Level() int {
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@ -271,15 +314,6 @@ func (i *Intermediate) Name() string {
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return filepath.Base(i.path)
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}
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func (i *Intermediate) Complete() bool {
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for _, child := range i.tree {
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if !child.Complete() {
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return false
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}
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}
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return true
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}
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func (i *Intermediate) String() string {
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var lines []string
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out := fmt.Sprintf("(%s) %s\n", fmtSize(i.Size(), i.GetUnit()), i.Name())
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|
@ -314,29 +348,27 @@ func (i *Intermediate) addToTree(child Node) {
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i.tree = append(i.tree, child)
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}
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func (i *Intermediate) newChild(path, kind string) (Node, chan int64) {
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func (i *Intermediate) newChild(path, kind string) Node {
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switch {
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case kind == IntermediateType:
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c, collect := NewIntermediate(path, i)
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c := NewIntermediate(path, i)
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i.addToTree(c)
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return c, collect
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return c
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case kind == BottomType:
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b, collect := NewBottom(path, i)
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b := NewBottom(path, i)
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i.addToTree(b)
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return b, collect
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return b
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default:
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panic(ErrUnknownType)
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}
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}
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func (i *Intermediate) newIntermediate(path string) (*Intermediate, chan int64) {
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child, collect := i.newChild(path, IntermediateType)
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return child.(*Intermediate), collect
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func (i *Intermediate) newIntermediate(path string) *Intermediate {
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return i.newChild(path, IntermediateType).(*Intermediate)
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}
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|
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func (i *Intermediate) newBottom(path string) (*Bottom, chan int64) {
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child, collect := i.newChild(path, BottomType)
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return child.(*Bottom), collect
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func (i *Intermediate) newBottom(path string) *Bottom {
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return i.newChild(path, BottomType).(*Bottom)
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}
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|
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//////////////////////////////
|
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|
@ -352,15 +384,14 @@ type Bottom struct {
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collect chan int64
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refer chan int64
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level int
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complete bool
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}
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|
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func NewBottom(path string, parent Node) (*Bottom, chan int64) {
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refer := make(chan int64)
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b := &Bottom{path: path, refer: refer, parent: parent, unit: parent.GetUnit()}
|
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func NewBottom(path string, parent Node) *Bottom {
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b := &Bottom{path: path, refer: parent.Collector(), parent: parent, unit: parent.GetUnit()}
|
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b.collect = make(chan int64)
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b.level = parent.Level() + 1
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b.unit = parent.GetUnit()
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return b, refer
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return b
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}
|
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|
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func (b *Bottom) SetUnit(unit string) {
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|
@ -376,11 +407,8 @@ func (b *Bottom) Size() int64 {
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}
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|
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func (b *Bottom) Spawn(maxLevel int) error {
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collect := make(chan int64)
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b.AddCollector(collect)
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b.walker = NewRealWalker(b.path, collect)
|
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b.walker = NewRealWalker(b.path, b.collect)
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go b.walker.Walk()
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go b.Collect()
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return nil
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}
|
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|
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|
@ -389,12 +417,12 @@ func (b *Bottom) Collect() error {
|
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b.size += s
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b.refer <- s
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}
|
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b.complete = true
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close(b.refer)
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return nil
|
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}
|
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|
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func (b *Bottom) AddCollector(collect chan int64) {
|
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b.collect = collect
|
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func (b *Bottom) Collector() chan int64 {
|
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return b.collect
|
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}
|
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|
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func (b *Bottom) Level() int {
|
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|
@ -405,10 +433,6 @@ func (b *Bottom) Name() string {
|
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return filepath.Base(b.path)
|
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}
|
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|
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func (b *Bottom) Complete() bool {
|
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return b.complete
|
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}
|
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|
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func (b *Bottom) String() string {
|
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return fmt.Sprintf("(%s) %s", fmtSize(b.Size(), b.GetUnit()), b.Name())
|
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}
|
||||
|
@ -420,25 +444,8 @@ func (b *Bottom) String() string {
|
|||
type Single struct {
|
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path string
|
||||
size int64
|
||||
unit ByteSize
|
||||
walker Walker
|
||||
collect chan int64
|
||||
complete bool
|
||||
}
|
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|
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func NewSingle(path string) *Single {
|
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s := &Single{path: path}
|
||||
collect := make(chan int64)
|
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s.AddCollector(collect)
|
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return s
|
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}
|
||||
|
||||
func (s *Single) SetUnit(unit string) {
|
||||
s.unit = setUnit(unit)
|
||||
}
|
||||
|
||||
func (s *Single) GetUnit() ByteSize {
|
||||
return s.unit
|
||||
}
|
||||
|
||||
func (s *Single) Size() int64 {
|
||||
|
@ -448,7 +455,6 @@ func (s *Single) Size() int64 {
|
|||
func (s *Single) Spawn(maxLevel int) error {
|
||||
s.walker = NewRealWalker(s.path, s.collect)
|
||||
go s.walker.Walk()
|
||||
go s.Collect()
|
||||
return nil
|
||||
}
|
||||
|
||||
|
@ -456,28 +462,21 @@ func (s *Single) Collect() error {
|
|||
for v := range s.collect {
|
||||
s.size += v
|
||||
}
|
||||
s.complete = true
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *Single) AddCollector(collect chan int64) {
|
||||
s.collect = collect
|
||||
func (s *Single) Collector() chan int64 {
|
||||
return s.collect
|
||||
}
|
||||
|
||||
func (s *Single) Level() int {
|
||||
return 0
|
||||
}
|
||||
|
||||
func (s *Single) Name() string {
|
||||
return filepath.Base(s.path)
|
||||
}
|
||||
|
||||
func (s *Single) Complete() bool {
|
||||
return s.complete
|
||||
}
|
||||
|
||||
func (s *Single) String() string {
|
||||
return fmt.Sprintf("(%s) %s\n", fmtSize(s.Size(), s.GetUnit()), s.Name())
|
||||
func NewSingle(path string) *Single {
|
||||
s := &Single{path: path}
|
||||
s.collect = make(chan int64)
|
||||
return s
|
||||
}
|
||||
|
||||
//////////////////////////////
|
|
@ -1,4 +1,4 @@
|
|||
package tree
|
||||
package main
|
||||
|
||||
import (
|
||||
"fmt"
|
|
@ -4,8 +4,6 @@ import (
|
|||
"flag"
|
||||
"fmt"
|
||||
"time"
|
||||
|
||||
"git.lattuga.net/blallo/ruspa/tree"
|
||||
)
|
||||
|
||||
type UnitValue struct {
|
||||
|
@ -37,36 +35,28 @@ func (u *UnitValue) Set(value string) error {
|
|||
u.unit = "PB"
|
||||
return nil
|
||||
default:
|
||||
return tree.ErrUnknownUnit
|
||||
return ErrUnknownUnit
|
||||
}
|
||||
}
|
||||
|
||||
func main() {
|
||||
var path string
|
||||
var depth int
|
||||
var root tree.Node
|
||||
var unit = &UnitValue{unit: "KB"}
|
||||
flag.StringVar(&path, "path", ".", "Path from where to start the walk from")
|
||||
flag.IntVar(&depth, "depth", 0, "Depth to display")
|
||||
flag.Var(unit, "unit", "Unit in which to report size")
|
||||
flag.Parse()
|
||||
|
||||
if depth == 0 || !tree.AnyDirectoryDownThere(path) {
|
||||
root = tree.NewSingle(path)
|
||||
} else {
|
||||
root = tree.NewTop(path)
|
||||
}
|
||||
root.SetUnit(unit.String())
|
||||
go root.Spawn(depth)
|
||||
|
||||
t := NewTop(path)
|
||||
t.SetUnit(unit.String())
|
||||
go t.Spawn(depth)
|
||||
go t.Collect()
|
||||
for {
|
||||
select {
|
||||
case <-time.After(500 * time.Millisecond):
|
||||
fmt.Printf("\033[H\033[2J")
|
||||
fmt.Println(root)
|
||||
if root.Complete() {
|
||||
return
|
||||
}
|
||||
fmt.Println(t)
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,4 +1,4 @@
|
|||
package tree
|
||||
package main
|
||||
|
||||
import (
|
||||
"os"
|
||||
|
@ -23,7 +23,6 @@ func (r *RealWalker) walkFunc(path string, info os.FileInfo, err error) error {
|
|||
|
||||
func (r *RealWalker) Walk() {
|
||||
filepath.Walk(r.path, r.walkFunc)
|
||||
close(r.report)
|
||||
}
|
||||
|
||||
func NewRealWalker(path string, report chan int64) *RealWalker {
|
|
@ -1,93 +0,0 @@
|
|||
package tree
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"sync"
|
||||
)
|
||||
|
||||
type ByteSize uint
|
||||
|
||||
const (
|
||||
B ByteSize = 1 << (10 * iota)
|
||||
KB
|
||||
MB
|
||||
GB
|
||||
TB
|
||||
PB
|
||||
)
|
||||
|
||||
func isLastLevel(node Node, maxLevel int) bool {
|
||||
return maxLevel-1 == node.Level()
|
||||
}
|
||||
|
||||
func setUnit(unit string) ByteSize {
|
||||
switch unit {
|
||||
case "B":
|
||||
return B
|
||||
case "KB":
|
||||
return KB
|
||||
case "MB":
|
||||
return MB
|
||||
case "GB":
|
||||
return GB
|
||||
case "TB":
|
||||
return TB
|
||||
case "PB":
|
||||
// I reckon this will never happen, but you never know
|
||||
return PB
|
||||
default:
|
||||
panic(ErrUnknownUnit)
|
||||
}
|
||||
}
|
||||
|
||||
func fmtUnit(unit ByteSize) string {
|
||||
switch unit {
|
||||
case B:
|
||||
return "B"
|
||||
case KB:
|
||||
return "KB"
|
||||
case MB:
|
||||
return "MB"
|
||||
case GB:
|
||||
return "GB"
|
||||
case TB:
|
||||
return "TB"
|
||||
case PB:
|
||||
// I reckon this will never happen, but you never know
|
||||
return "PB"
|
||||
default:
|
||||
panic(ErrUnknownUnit)
|
||||
}
|
||||
}
|
||||
|
||||
func fmtSize(size int64, unit ByteSize) string {
|
||||
var dimension float64
|
||||
dimension = float64(size) / float64(unit)
|
||||
return fmt.Sprintf("%.2f %s", dimension, fmtUnit(unit))
|
||||
}
|
||||
|
||||
func merge(cs []<-chan int64) <-chan int64 {
|
||||
var wg sync.WaitGroup
|
||||
out := make(chan int64)
|
||||
|
||||
// Start an output goroutine for each input channel in cs. output
|
||||
// copies values from c to out until c is closed, then calls wg.Done.
|
||||
output := func(c <-chan int64) {
|
||||
for n := range c {
|
||||
out <- n
|
||||
}
|
||||
wg.Done()
|
||||
}
|
||||
wg.Add(len(cs))
|
||||
for _, c := range cs {
|
||||
go output(c)
|
||||
}
|
||||
|
||||
// Start a goroutine to close out once all the output goroutines are
|
||||
// done. This must start after the wg.Add call.
|
||||
go func() {
|
||||
wg.Wait()
|
||||
close(out)
|
||||
}()
|
||||
return out
|
||||
}
|
Loading…
Reference in a new issue