349 linhas
12 KiB
JavaScript
349 linhas
12 KiB
JavaScript
define("dijit/Menu", [
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"require",
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"dojo/_base/array", // array.forEach
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"dojo/_base/declare", // declare
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"dojo/_base/event", // event.stop
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"dojo/dom", // dom.byId dom.isDescendant
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"dojo/dom-attr", // domAttr.get domAttr.set domAttr.has domAttr.remove
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"dojo/dom-geometry", // domStyle.getComputedStyle domGeometry.position
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"dojo/dom-style", // domStyle.getComputedStyle
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"dojo/keys", // keys.F10
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"dojo/_base/lang", // lang.hitch
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"dojo/on",
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"dojo/sniff", // has("ie"), has("quirks")
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"dojo/_base/window", // win.body win.doc.documentElement win.doc.frames
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"dojo/window", // winUtils.get
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"./popup",
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"./DropDownMenu",
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"dojo/ready"
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], function(require, array, declare, event, dom, domAttr, domGeometry, domStyle, keys, lang, on,
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has, win, winUtils, pm, DropDownMenu, ready){
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// module:
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// dijit/Menu
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// Back compat w/1.6, remove for 2.0
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if(has("dijit-legacy-requires")){
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ready(0, function(){
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var requires = ["dijit/MenuItem", "dijit/PopupMenuItem", "dijit/CheckedMenuItem", "dijit/MenuSeparator"];
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require(requires); // use indirection so modules not rolled into a build
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});
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}
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return declare("dijit.Menu", DropDownMenu, {
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// summary:
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// A context menu you can assign to multiple elements
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constructor: function(/*===== params, srcNodeRef =====*/){
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// summary:
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// Create the widget.
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// params: Object|null
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// Hash of initialization parameters for widget, including scalar values (like title, duration etc.)
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// and functions, typically callbacks like onClick.
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// The hash can contain any of the widget's properties, excluding read-only properties.
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// srcNodeRef: DOMNode|String?
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// If a srcNodeRef (DOM node) is specified:
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//
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// - use srcNodeRef.innerHTML as my contents
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// - replace srcNodeRef with my generated DOM tree
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this._bindings = [];
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},
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// targetNodeIds: [const] String[]
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// Array of dom node ids of nodes to attach to.
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// Fill this with nodeIds upon widget creation and it becomes context menu for those nodes.
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targetNodeIds: [],
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// selector: String?
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// CSS expression to apply this Menu to descendants of targetNodeIds, rather than to
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// the nodes specified by targetNodeIds themselves. Useful for applying a Menu to
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// a range of rows in a table, tree, etc.
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//
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// The application must require() an appropriate level of dojo/query to handle the selector.
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selector: "",
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// TODO: in 2.0 remove support for multiple targetNodeIds. selector gives the same effect.
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// So, change targetNodeIds to a targetNodeId: "", remove bindDomNode()/unBindDomNode(), etc.
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/*=====
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// currentTarget: [readonly] DOMNode
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// For context menus, set to the current node that the Menu is being displayed for.
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// Useful so that the menu actions can be tailored according to the node
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currentTarget: null,
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=====*/
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// contextMenuForWindow: [const] Boolean
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// If true, right clicking anywhere on the window will cause this context menu to open.
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// If false, must specify targetNodeIds.
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contextMenuForWindow: false,
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// leftClickToOpen: [const] Boolean
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// If true, menu will open on left click instead of right click, similar to a file menu.
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leftClickToOpen: false,
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// refocus: Boolean
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// When this menu closes, re-focus the element which had focus before it was opened.
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refocus: true,
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postCreate: function(){
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if(this.contextMenuForWindow){
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this.bindDomNode(this.ownerDocumentBody);
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}else{
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// TODO: should have _setTargetNodeIds() method to handle initialization and a possible
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// later set('targetNodeIds', ...) call. There's also a problem that targetNodeIds[]
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// gets stale after calls to bindDomNode()/unBindDomNode() as it still is just the original list (see #9610)
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array.forEach(this.targetNodeIds, this.bindDomNode, this);
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}
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this.inherited(arguments);
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},
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// thanks burstlib!
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_iframeContentWindow: function(/* HTMLIFrameElement */iframe_el){
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// summary:
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// Returns the window reference of the passed iframe
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// tags:
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// private
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return winUtils.get(this._iframeContentDocument(iframe_el)) ||
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// Moz. TODO: is this available when defaultView isn't?
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this._iframeContentDocument(iframe_el)['__parent__'] ||
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(iframe_el.name && win.doc.frames[iframe_el.name]) || null; // Window
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},
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_iframeContentDocument: function(/* HTMLIFrameElement */iframe_el){
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// summary:
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// Returns a reference to the document object inside iframe_el
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// tags:
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// protected
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return iframe_el.contentDocument // W3
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|| (iframe_el.contentWindow && iframe_el.contentWindow.document) // IE
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|| (iframe_el.name && win.doc.frames[iframe_el.name] && win.doc.frames[iframe_el.name].document)
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|| null; // HTMLDocument
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},
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bindDomNode: function(/*String|DomNode*/ node){
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// summary:
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// Attach menu to given node
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node = dom.byId(node, this.ownerDocument);
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var cn; // Connect node
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// Support context menus on iframes. Rather than binding to the iframe itself we need
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// to bind to the <body> node inside the iframe.
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if(node.tagName.toLowerCase() == "iframe"){
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var iframe = node,
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window = this._iframeContentWindow(iframe);
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cn = win.body(window.document);
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}else{
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// To capture these events at the top level, attach to <html>, not <body>.
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// Otherwise right-click context menu just doesn't work.
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cn = (node == win.body(this.ownerDocument) ? this.ownerDocument.documentElement : node);
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}
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// "binding" is the object to track our connection to the node (ie, the parameter to bindDomNode())
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var binding = {
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node: node,
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iframe: iframe
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};
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// Save info about binding in _bindings[], and make node itself record index(+1) into
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// _bindings[] array. Prefix w/_dijitMenu to avoid setting an attribute that may
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// start with a number, which fails on FF/safari.
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domAttr.set(node, "_dijitMenu" + this.id, this._bindings.push(binding));
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// Setup the connections to monitor click etc., unless we are connecting to an iframe which hasn't finished
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// loading yet, in which case we need to wait for the onload event first, and then connect
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// On linux Shift-F10 produces the oncontextmenu event, but on Windows it doesn't, so
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// we need to monitor keyboard events in addition to the oncontextmenu event.
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var doConnects = lang.hitch(this, function(cn){
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var selector = this.selector,
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delegatedEvent = selector ?
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function(eventType){ return on.selector(selector, eventType); } :
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function(eventType){ return eventType; },
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self = this;
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return [
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// TODO: when leftClickToOpen is true then shouldn't space/enter key trigger the menu,
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// rather than shift-F10?
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on(cn, delegatedEvent(this.leftClickToOpen ? "click" : "contextmenu"), function(evt){
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// Schedule context menu to be opened unless it's already been scheduled from onkeydown handler
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event.stop(evt);
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self._scheduleOpen(this, iframe, {x: evt.pageX, y: evt.pageY});
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}),
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on(cn, delegatedEvent("keydown"), function(evt){
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if(evt.shiftKey && evt.keyCode == keys.F10){
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event.stop(evt);
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self._scheduleOpen(this, iframe); // no coords - open near target node
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}
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})
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];
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});
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binding.connects = cn ? doConnects(cn) : [];
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if(iframe){
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// Setup handler to [re]bind to the iframe when the contents are initially loaded,
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// and every time the contents change.
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// Need to do this b/c we are actually binding to the iframe's <body> node.
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// Note: can't use connect.connect(), see #9609.
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binding.onloadHandler = lang.hitch(this, function(){
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// want to remove old connections, but IE throws exceptions when trying to
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// access the <body> node because it's already gone, or at least in a state of limbo
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var window = this._iframeContentWindow(iframe);
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cn = win.body(window.document)
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binding.connects = doConnects(cn);
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});
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if(iframe.addEventListener){
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iframe.addEventListener("load", binding.onloadHandler, false);
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}else{
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iframe.attachEvent("onload", binding.onloadHandler);
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}
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}
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},
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unBindDomNode: function(/*String|DomNode*/ nodeName){
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// summary:
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// Detach menu from given node
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var node;
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try{
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node = dom.byId(nodeName, this.ownerDocument);
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}catch(e){
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// On IE the dom.byId() call will get an exception if the attach point was
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// the <body> node of an <iframe> that has since been reloaded (and thus the
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// <body> node is in a limbo state of destruction.
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return;
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}
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// node["_dijitMenu" + this.id] contains index(+1) into my _bindings[] array
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var attrName = "_dijitMenu" + this.id;
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if(node && domAttr.has(node, attrName)){
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var bid = domAttr.get(node, attrName)-1, b = this._bindings[bid], h;
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while((h = b.connects.pop())){
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h.remove();
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}
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// Remove listener for iframe onload events
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var iframe = b.iframe;
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if(iframe){
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if(iframe.removeEventListener){
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iframe.removeEventListener("load", b.onloadHandler, false);
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}else{
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iframe.detachEvent("onload", b.onloadHandler);
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}
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}
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domAttr.remove(node, attrName);
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delete this._bindings[bid];
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}
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},
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_scheduleOpen: function(/*DomNode?*/ target, /*DomNode?*/ iframe, /*Object?*/ coords){
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// summary:
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// Set timer to display myself. Using a timer rather than displaying immediately solves
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// two problems:
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//
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// 1. IE: without the delay, focus work in "open" causes the system
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// context menu to appear in spite of stopEvent.
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//
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// 2. Avoid double-shows on linux, where shift-F10 generates an oncontextmenu event
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// even after a event.stop(e). (Shift-F10 on windows doesn't generate the
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// oncontextmenu event.)
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if(!this._openTimer){
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this._openTimer = this.defer(function(){
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delete this._openTimer;
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this._openMyself({
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target: target,
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iframe: iframe,
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coords: coords
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});
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}, 1);
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}
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},
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_openMyself: function(args){
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// summary:
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// Internal function for opening myself when the user does a right-click or something similar.
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// args:
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// This is an Object containing:
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//
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// - target: The node that is being clicked
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// - iframe: If an `<iframe>` is being clicked, iframe points to that iframe
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// - coords: Put menu at specified x/y position in viewport, or if iframe is
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// specified, then relative to iframe.
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//
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// _openMyself() formerly took the event object, and since various code references
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// evt.target (after connecting to _openMyself()), using an Object for parameters
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// (so that old code still works).
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var target = args.target,
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iframe = args.iframe,
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coords = args.coords;
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// To be used by MenuItem event handlers to tell which node the menu was opened on
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this.currentTarget = target;
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// Get coordinates to open menu, either at specified (mouse) position or (if triggered via keyboard)
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// then near the node the menu is assigned to.
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if(coords){
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if(iframe){
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// Specified coordinates are on <body> node of an <iframe>, convert to match main document
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var ifc = domGeometry.position(iframe, true),
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window = this._iframeContentWindow(iframe),
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scroll = domGeometry.docScroll(window.document);
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var cs = domStyle.getComputedStyle(iframe),
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tp = domStyle.toPixelValue,
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left = (has("ie") && has("quirks") ? 0 : tp(iframe, cs.paddingLeft)) + (has("ie") && has("quirks") ? tp(iframe, cs.borderLeftWidth) : 0),
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top = (has("ie") && has("quirks") ? 0 : tp(iframe, cs.paddingTop)) + (has("ie") && has("quirks") ? tp(iframe, cs.borderTopWidth) : 0);
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coords.x += ifc.x + left - scroll.x;
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coords.y += ifc.y + top - scroll.y;
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}
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}else{
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coords = domGeometry.position(target, true);
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coords.x += 10;
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coords.y += 10;
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}
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var self=this;
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var prevFocusNode = this._focusManager.get("prevNode");
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var curFocusNode = this._focusManager.get("curNode");
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var savedFocusNode = !curFocusNode || (dom.isDescendant(curFocusNode, this.domNode)) ? prevFocusNode : curFocusNode;
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function closeAndRestoreFocus(){
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// user has clicked on a menu or popup
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if(self.refocus && savedFocusNode){
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savedFocusNode.focus();
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}
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pm.close(self);
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}
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pm.open({
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popup: this,
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x: coords.x,
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y: coords.y,
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onExecute: closeAndRestoreFocus,
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onCancel: closeAndRestoreFocus,
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orient: this.isLeftToRight() ? 'L' : 'R'
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});
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this.focus();
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this._onBlur = function(){
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this.inherited('_onBlur', arguments);
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// Usually the parent closes the child widget but if this is a context
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// menu then there is no parent
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pm.close(this);
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// don't try to restore focus; user has clicked another part of the screen
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// and set focus there
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};
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},
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destroy: function(){
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array.forEach(this._bindings, function(b){ if(b){ this.unBindDomNode(b.node); } }, this);
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this.inherited(arguments);
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}
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});
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});
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