209 lines
6.5 KiB
JavaScript
209 lines
6.5 KiB
JavaScript
define("dojo/touch", ["./_base/kernel", "./aspect", "./dom", "./on", "./has", "./mouse", "./ready", "./_base/window"],
|
|
function(dojo, aspect, dom, on, has, mouse, ready, win){
|
|
|
|
// module:
|
|
// dojo/touch
|
|
|
|
var hasTouch = has("touch");
|
|
|
|
// TODO: get iOS version from dojo/sniff after #15827 is fixed
|
|
var ios4 = false;
|
|
if(has("ios")){
|
|
var ua = navigator.userAgent;
|
|
var v = ua.match(/OS ([\d_]+)/) ? RegExp.$1 : "1";
|
|
var os = parseFloat(v.replace(/_/, '.').replace(/_/g, ''));
|
|
ios4 = os < 5;
|
|
}
|
|
|
|
var touchmove, hoveredNode;
|
|
|
|
if(hasTouch){
|
|
ready(function(){
|
|
// Keep track of currently hovered node
|
|
hoveredNode = win.body(); // currently hovered node
|
|
|
|
win.doc.addEventListener("touchstart", function(evt){
|
|
// Precede touchstart event with touch.over event. DnD depends on this.
|
|
// Use addEventListener(cb, true) to run cb before any touchstart handlers on node run,
|
|
// and to ensure this code runs even if the listener on the node does event.stop().
|
|
var oldNode = hoveredNode;
|
|
hoveredNode = evt.target;
|
|
on.emit(oldNode, "dojotouchout", {
|
|
target: oldNode,
|
|
relatedTarget: hoveredNode,
|
|
bubbles: true
|
|
});
|
|
on.emit(hoveredNode, "dojotouchover", {
|
|
target: hoveredNode,
|
|
relatedTarget: oldNode,
|
|
bubbles: true
|
|
});
|
|
}, true);
|
|
|
|
// Fire synthetic touchover and touchout events on nodes since the browser won't do it natively.
|
|
on(win.doc, "touchmove", function(evt){
|
|
var newNode = win.doc.elementFromPoint(
|
|
evt.pageX - (ios4 ? 0 : win.global.pageXOffset), // iOS 4 expects page coords
|
|
evt.pageY - (ios4 ? 0 : win.global.pageYOffset)
|
|
);
|
|
if(newNode && hoveredNode !== newNode){
|
|
// touch out on the old node
|
|
on.emit(hoveredNode, "dojotouchout", {
|
|
target: hoveredNode,
|
|
relatedTarget: newNode,
|
|
bubbles: true
|
|
});
|
|
|
|
// touchover on the new node
|
|
on.emit(newNode, "dojotouchover", {
|
|
target: newNode,
|
|
relatedTarget: hoveredNode,
|
|
bubbles: true
|
|
});
|
|
|
|
hoveredNode = newNode;
|
|
}
|
|
});
|
|
});
|
|
|
|
// Define synthetic touch.move event that unlike the native touchmove, fires for the node the finger is
|
|
// currently dragging over rather than the node where the touch started.
|
|
touchmove = function(node, listener){
|
|
return on(win.doc, "touchmove", function(evt){
|
|
if(node === win.doc || dom.isDescendant(hoveredNode, node)){
|
|
evt.target = hoveredNode;
|
|
listener.call(this, evt);
|
|
}
|
|
});
|
|
};
|
|
}
|
|
|
|
|
|
function _handle(type){
|
|
// type: String
|
|
// press | move | release | cancel
|
|
|
|
return function(node, listener){//called by on(), see dojo.on
|
|
return on(node, type, listener);
|
|
};
|
|
}
|
|
|
|
//device neutral events - touch.press|move|release|cancel/over/out
|
|
var touch = {
|
|
press: _handle(hasTouch ? "touchstart": "mousedown"),
|
|
move: hasTouch ? touchmove :_handle("mousemove"),
|
|
release: _handle(hasTouch ? "touchend": "mouseup"),
|
|
cancel: hasTouch ? _handle("touchcancel") : mouse.leave,
|
|
over: _handle(hasTouch ? "dojotouchover": "mouseover"),
|
|
out: _handle(hasTouch ? "dojotouchout": "mouseout"),
|
|
enter: mouse._eventHandler(hasTouch ? "dojotouchover" : "mouseover"),
|
|
leave: mouse._eventHandler(hasTouch ? "dojotouchout" : "mouseout")
|
|
};
|
|
/*=====
|
|
touch = {
|
|
// summary:
|
|
// This module provides unified touch event handlers by exporting
|
|
// press, move, release and cancel which can also run well on desktop.
|
|
// Based on http://dvcs.w3.org/hg/webevents/raw-file/tip/touchevents.html
|
|
//
|
|
// example:
|
|
// Used with dojo.on
|
|
// | define(["dojo/on", "dojo/touch"], function(on, touch){
|
|
// | on(node, touch.press, function(e){});
|
|
// | on(node, touch.move, function(e){});
|
|
// | on(node, touch.release, function(e){});
|
|
// | on(node, touch.cancel, function(e){});
|
|
// example:
|
|
// Used with touch.* directly
|
|
// | touch.press(node, function(e){});
|
|
// | touch.move(node, function(e){});
|
|
// | touch.release(node, function(e){});
|
|
// | touch.cancel(node, function(e){});
|
|
|
|
press: function(node, listener){
|
|
// summary:
|
|
// Register a listener to 'touchstart'|'mousedown' for the given node
|
|
// node: Dom
|
|
// Target node to listen to
|
|
// listener: Function
|
|
// Callback function
|
|
// returns:
|
|
// A handle which will be used to remove the listener by handle.remove()
|
|
},
|
|
move: function(node, listener){
|
|
// summary:
|
|
// Register a listener to 'touchmove'|'mousemove' for the given node
|
|
// node: Dom
|
|
// Target node to listen to
|
|
// listener: Function
|
|
// Callback function
|
|
// returns:
|
|
// A handle which will be used to remove the listener by handle.remove()
|
|
},
|
|
release: function(node, listener){
|
|
// summary:
|
|
// Register a listener to 'touchend'|'mouseup' for the given node
|
|
// node: Dom
|
|
// Target node to listen to
|
|
// listener: Function
|
|
// Callback function
|
|
// returns:
|
|
// A handle which will be used to remove the listener by handle.remove()
|
|
},
|
|
cancel: function(node, listener){
|
|
// summary:
|
|
// Register a listener to 'touchcancel'|'mouseleave' for the given node
|
|
// node: Dom
|
|
// Target node to listen to
|
|
// listener: Function
|
|
// Callback function
|
|
// returns:
|
|
// A handle which will be used to remove the listener by handle.remove()
|
|
},
|
|
over: function(node, listener){
|
|
// summary:
|
|
// Register a listener to 'mouseover' or touch equivalent for the given node
|
|
// node: Dom
|
|
// Target node to listen to
|
|
// listener: Function
|
|
// Callback function
|
|
// returns:
|
|
// A handle which will be used to remove the listener by handle.remove()
|
|
},
|
|
out: function(node, listener){
|
|
// summary:
|
|
// Register a listener to 'mouseout' or touch equivalent for the given node
|
|
// node: Dom
|
|
// Target node to listen to
|
|
// listener: Function
|
|
// Callback function
|
|
// returns:
|
|
// A handle which will be used to remove the listener by handle.remove()
|
|
},
|
|
enter: function(node, listener){
|
|
// summary:
|
|
// Register a listener to mouse.enter or touch equivalent for the given node
|
|
// node: Dom
|
|
// Target node to listen to
|
|
// listener: Function
|
|
// Callback function
|
|
// returns:
|
|
// A handle which will be used to remove the listener by handle.remove()
|
|
},
|
|
leave: function(node, listener){
|
|
// summary:
|
|
// Register a listener to mouse.leave or touch equivalent for the given node
|
|
// node: Dom
|
|
// Target node to listen to
|
|
// listener: Function
|
|
// Callback function
|
|
// returns:
|
|
// A handle which will be used to remove the listener by handle.remove()
|
|
}
|
|
};
|
|
=====*/
|
|
|
|
1 && (dojo.touch = touch);
|
|
|
|
return touch;
|
|
});
|