311 lines
11 KiB
JavaScript
311 lines
11 KiB
JavaScript
/*
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Copyright (c) 2004-2011, The Dojo Foundation All Rights Reserved.
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Available via Academic Free License >= 2.1 OR the modified BSD license.
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see: http://dojotoolkit.org/license for details
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*/
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if(!dojo._hasResource["dojo._base.connect"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
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dojo._hasResource["dojo._base.connect"] = true;
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dojo.provide("dojo._base.connect");
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dojo.require("dojo._base.lang");
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// this file courtesy of the TurboAjax Group, licensed under a Dojo CLA
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// low-level delegation machinery
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dojo._listener = {
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// create a dispatcher function
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getDispatcher: function(){
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// following comments pulled out-of-line to prevent cloning them
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// in the returned function.
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// - indices (i) that are really in the array of listeners (ls) will
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// not be in Array.prototype. This is the 'sparse array' trick
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// that keeps us safe from libs that take liberties with built-in
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// objects
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// - listener is invoked with current scope (this)
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return function(){
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var ap = Array.prototype, c = arguments.callee, ls = c._listeners, t = c.target,
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// return value comes from original target function
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r = t && t.apply(this, arguments),
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// make local copy of listener array so it is immutable during processing
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i, lls = [].concat(ls)
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;
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// invoke listeners after target function
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for(i in lls){
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if(!(i in ap)){
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lls[i].apply(this, arguments);
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}
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}
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// return value comes from original target function
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return r;
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};
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},
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// add a listener to an object
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add: function(/*Object*/ source, /*String*/ method, /*Function*/ listener){
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// Whenever 'method' is invoked, 'listener' will have the same scope.
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// Trying to supporting a context object for the listener led to
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// complexity.
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// Non trivial to provide 'once' functionality here
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// because listener could be the result of a dojo.hitch call,
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// in which case two references to the same hitch target would not
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// be equivalent.
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source = source || dojo.global;
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// The source method is either null, a dispatcher, or some other function
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var f = source[method];
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// Ensure a dispatcher
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if(!f || !f._listeners){
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var d = dojo._listener.getDispatcher();
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// original target function is special
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d.target = f;
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// dispatcher holds a list of listeners
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d._listeners = [];
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// redirect source to dispatcher
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f = source[method] = d;
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}
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// The contract is that a handle is returned that can
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// identify this listener for disconnect.
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//
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// The type of the handle is private. Here is it implemented as Integer.
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// DOM event code has this same contract but handle is Function
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// in non-IE browsers.
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//
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// We could have separate lists of before and after listeners.
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return f._listeners.push(listener); /*Handle*/
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},
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// remove a listener from an object
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remove: function(/*Object*/ source, /*String*/ method, /*Handle*/ handle){
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var f = (source || dojo.global)[method];
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// remember that handle is the index+1 (0 is not a valid handle)
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if(f && f._listeners && handle--){
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delete f._listeners[handle];
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}
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}
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};
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// Multiple delegation for arbitrary methods.
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// This unit knows nothing about DOM, but we include DOM aware documentation
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// and dontFix argument here to help the autodocs. Actual DOM aware code is in
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// event.js.
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dojo.connect = function(/*Object|null*/ obj,
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/*String*/ event,
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/*Object|null*/ context,
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/*String|Function*/ method,
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/*Boolean?*/ dontFix){
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// summary:
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// `dojo.connect` is the core event handling and delegation method in
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// Dojo. It allows one function to "listen in" on the execution of
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// any other, triggering the second whenever the first is called. Many
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// listeners may be attached to a function, and source functions may
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// be either regular function calls or DOM events.
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//
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// description:
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// Connects listeners to actions, so that after event fires, a
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// listener is called with the same arguments passed to the original
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// function.
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//
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// Since `dojo.connect` allows the source of events to be either a
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// "regular" JavaScript function or a DOM event, it provides a uniform
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// interface for listening to all the types of events that an
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// application is likely to deal with though a single, unified
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// interface. DOM programmers may want to think of it as
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// "addEventListener for everything and anything".
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//
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// When setting up a connection, the `event` parameter must be a
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// string that is the name of the method/event to be listened for. If
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// `obj` is null, `dojo.global` is assumed, meaning that connections
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// to global methods are supported but also that you may inadvertently
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// connect to a global by passing an incorrect object name or invalid
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// reference.
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//
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// `dojo.connect` generally is forgiving. If you pass the name of a
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// function or method that does not yet exist on `obj`, connect will
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// not fail, but will instead set up a stub method. Similarly, null
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// arguments may simply be omitted such that fewer than 4 arguments
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// may be required to set up a connection See the examples for details.
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//
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// The return value is a handle that is needed to
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// remove this connection with `dojo.disconnect`.
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//
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// obj:
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// The source object for the event function.
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// Defaults to `dojo.global` if null.
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// If obj is a DOM node, the connection is delegated
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// to the DOM event manager (unless dontFix is true).
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//
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// event:
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// String name of the event function in obj.
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// I.e. identifies a property `obj[event]`.
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//
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// context:
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// The object that method will receive as "this".
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//
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// If context is null and method is a function, then method
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// inherits the context of event.
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//
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// If method is a string then context must be the source
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// object object for method (context[method]). If context is null,
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// dojo.global is used.
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//
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// method:
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// A function reference, or name of a function in context.
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// The function identified by method fires after event does.
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// method receives the same arguments as the event.
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// See context argument comments for information on method's scope.
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//
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// dontFix:
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// If obj is a DOM node, set dontFix to true to prevent delegation
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// of this connection to the DOM event manager.
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//
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// example:
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// When obj.onchange(), do ui.update():
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// | dojo.connect(obj, "onchange", ui, "update");
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// | dojo.connect(obj, "onchange", ui, ui.update); // same
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//
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// example:
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// Using return value for disconnect:
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// | var link = dojo.connect(obj, "onchange", ui, "update");
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// | ...
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// | dojo.disconnect(link);
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//
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// example:
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// When onglobalevent executes, watcher.handler is invoked:
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// | dojo.connect(null, "onglobalevent", watcher, "handler");
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//
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// example:
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// When ob.onCustomEvent executes, customEventHandler is invoked:
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// | dojo.connect(ob, "onCustomEvent", null, "customEventHandler");
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// | dojo.connect(ob, "onCustomEvent", "customEventHandler"); // same
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//
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// example:
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// When ob.onCustomEvent executes, customEventHandler is invoked
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// with the same scope (this):
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// | dojo.connect(ob, "onCustomEvent", null, customEventHandler);
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// | dojo.connect(ob, "onCustomEvent", customEventHandler); // same
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//
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// example:
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// When globalEvent executes, globalHandler is invoked
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// with the same scope (this):
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// | dojo.connect(null, "globalEvent", null, globalHandler);
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// | dojo.connect("globalEvent", globalHandler); // same
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// normalize arguments
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var a=arguments, args=[], i=0;
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// if a[0] is a String, obj was omitted
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args.push(dojo.isString(a[0]) ? null : a[i++], a[i++]);
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// if the arg-after-next is a String or Function, context was NOT omitted
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var a1 = a[i+1];
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args.push(dojo.isString(a1)||dojo.isFunction(a1) ? a[i++] : null, a[i++]);
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// absorb any additional arguments
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for(var l=a.length; i<l; i++){ args.push(a[i]); }
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// do the actual work
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return dojo._connect.apply(this, args); /*Handle*/
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}
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// used by non-browser hostenvs. always overriden by event.js
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dojo._connect = function(obj, event, context, method){
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var l=dojo._listener, h=l.add(obj, event, dojo.hitch(context, method));
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return [obj, event, h, l]; // Handle
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};
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dojo.disconnect = function(/*Handle*/ handle){
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// summary:
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// Remove a link created by dojo.connect.
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// description:
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// Removes the connection between event and the method referenced by handle.
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// handle:
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// the return value of the dojo.connect call that created the connection.
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if(handle && handle[0] !== undefined){
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dojo._disconnect.apply(this, handle);
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// let's not keep this reference
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delete handle[0];
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}
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};
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dojo._disconnect = function(obj, event, handle, listener){
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listener.remove(obj, event, handle);
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};
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// topic publish/subscribe
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dojo._topics = {};
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dojo.subscribe = function(/*String*/ topic, /*Object|null*/ context, /*String|Function*/ method){
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// summary:
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// Attach a listener to a named topic. The listener function is invoked whenever the
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// named topic is published (see: dojo.publish).
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// Returns a handle which is needed to unsubscribe this listener.
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// context:
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// Scope in which method will be invoked, or null for default scope.
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// method:
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// The name of a function in context, or a function reference. This is the function that
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// is invoked when topic is published.
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// example:
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// | dojo.subscribe("alerts", null, function(caption, message){ alert(caption + "\n" + message); });
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// | dojo.publish("alerts", [ "read this", "hello world" ]);
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// support for 2 argument invocation (omitting context) depends on hitch
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return [topic, dojo._listener.add(dojo._topics, topic, dojo.hitch(context, method))]; /*Handle*/
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};
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dojo.unsubscribe = function(/*Handle*/ handle){
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// summary:
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// Remove a topic listener.
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// handle:
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// The handle returned from a call to subscribe.
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// example:
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// | var alerter = dojo.subscribe("alerts", null, function(caption, message){ alert(caption + "\n" + message); };
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// | ...
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// | dojo.unsubscribe(alerter);
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if(handle){
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dojo._listener.remove(dojo._topics, handle[0], handle[1]);
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}
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};
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dojo.publish = function(/*String*/ topic, /*Array*/ args){
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// summary:
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// Invoke all listener method subscribed to topic.
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// topic:
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// The name of the topic to publish.
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// args:
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// An array of arguments. The arguments will be applied
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// to each topic subscriber (as first class parameters, via apply).
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// example:
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// | dojo.subscribe("alerts", null, function(caption, message){ alert(caption + "\n" + message); };
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// | dojo.publish("alerts", [ "read this", "hello world" ]);
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// Note that args is an array, which is more efficient vs variable length
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// argument list. Ideally, var args would be implemented via Array
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// throughout the APIs.
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var f = dojo._topics[topic];
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if(f){
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f.apply(this, args||[]);
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}
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};
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dojo.connectPublisher = function( /*String*/ topic,
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/*Object|null*/ obj,
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/*String*/ event){
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// summary:
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// Ensure that every time obj.event() is called, a message is published
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// on the topic. Returns a handle which can be passed to
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// dojo.disconnect() to disable subsequent automatic publication on
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// the topic.
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// topic:
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// The name of the topic to publish.
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// obj:
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// The source object for the event function. Defaults to dojo.global
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// if null.
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// event:
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// The name of the event function in obj.
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// I.e. identifies a property obj[event].
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// example:
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// | dojo.connectPublisher("/ajax/start", dojo, "xhrGet");
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var pf = function(){ dojo.publish(topic, arguments); }
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return event ? dojo.connect(obj, event, pf) : dojo.connect(obj, pf); //Handle
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};
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}
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