tt-rss/lib/dijit/a11yclick.js.uncompressed.js
2013-03-18 10:26:26 +04:00

131 lines
4.5 KiB
JavaScript

define("dijit/a11yclick", [
"dojo/on",
"dojo/_base/array", // array.forEach
"dojo/keys", // keys.ENTER keys.SPACE
"dojo/_base/declare", // declare
"dojo/has", // has("dom-addeventlistener")
"dojo/_base/unload", // unload.addOnWindowUnload
"dojo/_base/window" // win.doc.addEventListener win.doc.attachEvent win.doc.detachEvent
], function(on, array, keys, declare, has, unload, win){
// module:
// dijit/a11yclick
// Keep track of where the last keydown event was, to help avoid generating
// spurious ondijitclick events when:
// 1. focus is on a <button> or <a>
// 2. user presses then releases the ENTER key
// 3. onclick handler fires and shifts focus to another node, with an ondijitclick handler
// 4. onkeyup event fires, causing the ondijitclick handler to fire
var lastKeyDownNode = null;
if(has("dom-addeventlistener")){
win.doc.addEventListener('keydown', function(evt){
lastKeyDownNode = evt.target;
}, true);
}else{
// Fallback path for IE6-8
(function(){
var keydownCallback = function(evt){
lastKeyDownNode = evt.srcElement;
};
win.doc.attachEvent('onkeydown', keydownCallback);
unload.addOnWindowUnload(function(){
win.doc.detachEvent('onkeydown', keydownCallback);
});
})();
}
function clickKey(/*Event*/ e){
return (e.keyCode === keys.ENTER || e.keyCode === keys.SPACE) &&
!e.ctrlKey && !e.shiftKey && !e.altKey && !e.metaKey;
}
return function(node, listener){
// summary:
// Custom a11yclick (a.k.a. ondijitclick) event
// which triggers on a mouse click, touch, or space/enter keyup.
if(/input|button/i.test(node.nodeName)){
// pass through, the browser already generates click event on SPACE/ENTER key
return on(node, "click", listener);
}else{
// Don't fire the click event unless both the keydown and keyup occur on this node.
// Avoids problems where focus shifted to this node or away from the node on keydown,
// either causing this node to process a stray keyup event, or causing another node
// to get a stray keyup event.
var handles = [
on(node, "keydown", function(e){
//console.log(this.id + ": onkeydown, e.target = ", e.target, ", lastKeyDownNode was ", lastKeyDownNode, ", equality is ", (e.target === lastKeyDownNode));
if(clickKey(e)){
// needed on IE for when focus changes between keydown and keyup - otherwise dropdown menus do not work
lastKeyDownNode = e.target;
// Prevent viewport scrolling on space key in IE<9.
// (Reproducible on test_Button.html on any of the first dijit/form/Button examples)
e.preventDefault();
}
}),
on(node, "keyup", function(e){
//console.log(this.id + ": onkeyup, e.target = ", e.target, ", lastKeyDownNode was ", lastKeyDownNode, ", equality is ", (e.target === lastKeyDownNode));
if(clickKey(e) && e.target == lastKeyDownNode){ // === breaks greasemonkey
//need reset here or have problems in FF when focus returns to trigger element after closing popup/alert
lastKeyDownNode = null;
on.emit(e.target, "click", {
cancelable: true,
bubbles: true
});
}
}),
on(node, "click", function(e){
// catch mouse clicks, plus the on.emit() calls from above and below
listener.call(this, e);
})
];
if(has("touch")){
// touchstart-->touchend will automatically generate a click event, but there are problems
// on iOS after focus has been programatically shifted (#14604, #14918), so setup a failsafe
// if click doesn't fire naturally.
var clickTimer;
handles.push(
on(node, "touchend", function(e){
var target = e.target;
clickTimer = setTimeout(function(){
clickTimer = null;
on.emit(target, "click", {
cancelable: true,
bubbles: true
});
}, 600);
}),
on(node, "click", function(e){
// If browser generates a click naturally, clear the timer to fire a synthetic click event
if(clickTimer){
clearTimeout(clickTimer);
}
})
// TODO: if the touchstart and touchend were <100ms apart, and then there's another touchstart
// event <300ms after the touchend event, then clear the synthetic click timer, because user
// is doing a zoom. Alternately monitor screen.deviceXDPI (or something similar) to see if
// zoom level has changed.
);
}
return {
remove: function(){
array.forEach(handles, function(h){ h.remove(); });
if(clickTimer){
clearTimeout(clickTimer);
clickTimer = null;
}
}
};
}
};
return ret;
});