223 lines
6 KiB
JavaScript
223 lines
6 KiB
JavaScript
define("dojo/dnd/Manager", [
|
|
"../_base/array", "../_base/declare", "../_base/event", "../_base/lang", "../_base/window",
|
|
"../dom-class", "../Evented", "../has", "../keys", "../on", "../topic", "../touch",
|
|
"./common", "./autoscroll", "./Avatar"
|
|
], function(array, declare, event, lang, win, domClass, Evented, has, keys, on, topic, touch,
|
|
dnd, autoscroll, Avatar){
|
|
|
|
// module:
|
|
// dojo/dnd/Manager
|
|
|
|
var Manager = declare("dojo.dnd.Manager", [Evented], {
|
|
// summary:
|
|
// the manager of DnD operations (usually a singleton)
|
|
constructor: function(){
|
|
this.avatar = null;
|
|
this.source = null;
|
|
this.nodes = [];
|
|
this.copy = true;
|
|
this.target = null;
|
|
this.canDropFlag = false;
|
|
this.events = [];
|
|
},
|
|
|
|
// avatar's offset from the mouse
|
|
OFFSET_X: has("touch") ? 0 : 16,
|
|
OFFSET_Y: has("touch") ? -64 : 16,
|
|
|
|
// methods
|
|
overSource: function(source){
|
|
// summary:
|
|
// called when a source detected a mouse-over condition
|
|
// source: Object
|
|
// the reporter
|
|
if(this.avatar){
|
|
this.target = (source && source.targetState != "Disabled") ? source : null;
|
|
this.canDropFlag = Boolean(this.target);
|
|
this.avatar.update();
|
|
}
|
|
topic.publish("/dnd/source/over", source);
|
|
},
|
|
outSource: function(source){
|
|
// summary:
|
|
// called when a source detected a mouse-out condition
|
|
// source: Object
|
|
// the reporter
|
|
if(this.avatar){
|
|
if(this.target == source){
|
|
this.target = null;
|
|
this.canDropFlag = false;
|
|
this.avatar.update();
|
|
topic.publish("/dnd/source/over", null);
|
|
}
|
|
}else{
|
|
topic.publish("/dnd/source/over", null);
|
|
}
|
|
},
|
|
startDrag: function(source, nodes, copy){
|
|
// summary:
|
|
// called to initiate the DnD operation
|
|
// source: Object
|
|
// the source which provides items
|
|
// nodes: Array
|
|
// the list of transferred items
|
|
// copy: Boolean
|
|
// copy items, if true, move items otherwise
|
|
|
|
// Tell autoscroll that a drag is starting
|
|
autoscroll.autoScrollStart(win.doc);
|
|
|
|
this.source = source;
|
|
this.nodes = nodes;
|
|
this.copy = Boolean(copy); // normalizing to true boolean
|
|
this.avatar = this.makeAvatar();
|
|
win.body().appendChild(this.avatar.node);
|
|
topic.publish("/dnd/start", source, nodes, this.copy);
|
|
this.events = [
|
|
on(win.doc, touch.move, lang.hitch(this, "onMouseMove")),
|
|
on(win.doc, touch.release, lang.hitch(this, "onMouseUp")),
|
|
on(win.doc, "keydown", lang.hitch(this, "onKeyDown")),
|
|
on(win.doc, "keyup", lang.hitch(this, "onKeyUp")),
|
|
// cancel text selection and text dragging
|
|
on(win.doc, "dragstart", event.stop),
|
|
on(win.body(), "selectstart", event.stop)
|
|
];
|
|
var c = "dojoDnd" + (copy ? "Copy" : "Move");
|
|
domClass.add(win.body(), c);
|
|
},
|
|
canDrop: function(flag){
|
|
// summary:
|
|
// called to notify if the current target can accept items
|
|
var canDropFlag = Boolean(this.target && flag);
|
|
if(this.canDropFlag != canDropFlag){
|
|
this.canDropFlag = canDropFlag;
|
|
this.avatar.update();
|
|
}
|
|
},
|
|
stopDrag: function(){
|
|
// summary:
|
|
// stop the DnD in progress
|
|
domClass.remove(win.body(), ["dojoDndCopy", "dojoDndMove"]);
|
|
array.forEach(this.events, function(handle){ handle.remove(); });
|
|
this.events = [];
|
|
this.avatar.destroy();
|
|
this.avatar = null;
|
|
this.source = this.target = null;
|
|
this.nodes = [];
|
|
},
|
|
makeAvatar: function(){
|
|
// summary:
|
|
// makes the avatar; it is separate to be overwritten dynamically, if needed
|
|
return new Avatar(this);
|
|
},
|
|
updateAvatar: function(){
|
|
// summary:
|
|
// updates the avatar; it is separate to be overwritten dynamically, if needed
|
|
this.avatar.update();
|
|
},
|
|
|
|
// mouse event processors
|
|
onMouseMove: function(e){
|
|
// summary:
|
|
// event processor for onmousemove
|
|
// e: Event
|
|
// mouse event
|
|
var a = this.avatar;
|
|
if(a){
|
|
autoscroll.autoScrollNodes(e);
|
|
//autoscroll.autoScroll(e);
|
|
var s = a.node.style;
|
|
s.left = (e.pageX + this.OFFSET_X) + "px";
|
|
s.top = (e.pageY + this.OFFSET_Y) + "px";
|
|
var copy = Boolean(this.source.copyState(dnd.getCopyKeyState(e)));
|
|
if(this.copy != copy){
|
|
this._setCopyStatus(copy);
|
|
}
|
|
}
|
|
if(has("touch")){
|
|
// Prevent page from scrolling so that user can drag instead.
|
|
e.preventDefault();
|
|
}
|
|
},
|
|
onMouseUp: function(e){
|
|
// summary:
|
|
// event processor for onmouseup
|
|
// e: Event
|
|
// mouse event
|
|
if(this.avatar){
|
|
if(this.target && this.canDropFlag){
|
|
var copy = Boolean(this.source.copyState(dnd.getCopyKeyState(e)));
|
|
topic.publish("/dnd/drop/before", this.source, this.nodes, copy, this.target, e);
|
|
topic.publish("/dnd/drop", this.source, this.nodes, copy, this.target, e);
|
|
}else{
|
|
topic.publish("/dnd/cancel");
|
|
}
|
|
this.stopDrag();
|
|
}
|
|
},
|
|
|
|
// keyboard event processors
|
|
onKeyDown: function(e){
|
|
// summary:
|
|
// event processor for onkeydown:
|
|
// watching for CTRL for copy/move status, watching for ESCAPE to cancel the drag
|
|
// e: Event
|
|
// keyboard event
|
|
if(this.avatar){
|
|
switch(e.keyCode){
|
|
case keys.CTRL:
|
|
var copy = Boolean(this.source.copyState(true));
|
|
if(this.copy != copy){
|
|
this._setCopyStatus(copy);
|
|
}
|
|
break;
|
|
case keys.ESCAPE:
|
|
topic.publish("/dnd/cancel");
|
|
this.stopDrag();
|
|
break;
|
|
}
|
|
}
|
|
},
|
|
onKeyUp: function(e){
|
|
// summary:
|
|
// event processor for onkeyup, watching for CTRL for copy/move status
|
|
// e: Event
|
|
// keyboard event
|
|
if(this.avatar && e.keyCode == keys.CTRL){
|
|
var copy = Boolean(this.source.copyState(false));
|
|
if(this.copy != copy){
|
|
this._setCopyStatus(copy);
|
|
}
|
|
}
|
|
},
|
|
|
|
// utilities
|
|
_setCopyStatus: function(copy){
|
|
// summary:
|
|
// changes the copy status
|
|
// copy: Boolean
|
|
// the copy status
|
|
this.copy = copy;
|
|
this.source._markDndStatus(this.copy);
|
|
this.updateAvatar();
|
|
domClass.replace(win.body(),
|
|
"dojoDnd" + (this.copy ? "Copy" : "Move"),
|
|
"dojoDnd" + (this.copy ? "Move" : "Copy"));
|
|
}
|
|
});
|
|
|
|
// dnd._manager:
|
|
// The manager singleton variable. Can be overwritten if needed.
|
|
dnd._manager = null;
|
|
|
|
Manager.manager = dnd.manager = function(){
|
|
// summary:
|
|
// Returns the current DnD manager. Creates one if it is not created yet.
|
|
if(!dnd._manager){
|
|
dnd._manager = new Manager();
|
|
}
|
|
return dnd._manager; // Object
|
|
};
|
|
|
|
return Manager;
|
|
});
|