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- import shout
- import pymumble_py3 as pymumble
- from pymumble_py3.callbacks import PYMUMBLE_CLBK_SOUNDRECEIVED as PCS
- import subprocess as sp
- from time import sleep
- import sys
- import os
- import fcntl
- import pyaudio
- pwd = "" # password
- server = "mumble.esiliati.org" # server address
- nick = "TubiaBot"
- channel = "chiacchiere"
- port = 64738 # port number
- # pyaudio set up
- CHUNK = 1024
- FORMAT = pyaudio.paInt16 # pymumble soundchunk.pcm is 16 bits
- CHANNELS = 1
- RATE = 48000 # pymumble soundchunk.pcm is 48000Hz
- # mumble client set up
- def sound_received_handler(user, soundchunk):
- """ play sound received from mumble server upon its arrival """
- sys.stdout.buffer.write(soundchunk.pcm)
- # Spin up a client and connect to mumble server
- mumble = pymumble.Mumble(server, nick, password=pwd, port=port)
- # set up callback called when PCS event occurs
- mumble.callbacks.set_callback(PCS, sound_received_handler)
- mumble.set_receive_sound(1) # Enable receiving sound from mumble server
- mumble.start()
- mumble.is_ready() # Wait for client is ready
- mumble.channels.find_by_name("radiospore").move_in()
- mumble.users.myself.mute()
- # constant capturing sound and sending it to mumble server
- while True:
- sleep(0.1)
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