95 lines
3.3 KiB
C
95 lines
3.3 KiB
C
/*
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* Copyright (C) 2023 Daniele Lacamera <root@danielinux.net>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef INC_UI_H
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#define INC_UI_H
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#include "task.h"
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#include <stdint.h>
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#define BLACK 0
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#define WHITE 15
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#define RED 1
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#define GREEN 2
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#define YELLOW 3
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#define BLUE 4
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#define PURPLE 5
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#define CYAN 6
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#define GREY 7
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#define BRIGHT(x) (x | 0x08)
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#define MAGENTA BRIGHT(PURPLE)
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#define BLOOD BRIGHT(RED)
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#define PINK 13
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#define ORANGE 220
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#define BROWN 94
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#define DARKRED 52
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#define DARKGREEN 22
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#define DARKBLUE 17
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#define DARKGREY 8
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extern int ui_selected_instrument;
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extern int ui_selected_sample;
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extern int ui_selected_octave;
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void ui_redraw(uint16_t ev);
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void ui_init(void);
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uint8_t ui_menu_is_on(void);
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void ui_menu(uint8_t onoff);
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void ui_image_at(int layer, const uint8_t *img, uint32_t x, uint32_t y, uint32_t size_x, uint32_t size_y);
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void ui_draw_h_segment(int layer, uint8_t color, uint32_t row, uint32_t start, uint32_t len);
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void ui_draw_v_segment(int layer, uint8_t color, uint32_t col, uint32_t start, uint32_t len);
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void ui_fill_area(int layer, uint8_t color, uint32_t x, uint32_t y, uint32_t x1, uint32_t y1);
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void ui_text_at(int layer, uint8_t color, uint32_t x, uint32_t y, char *text);
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void ui_selected_text_at(int layer, uint8_t color, uint8_t highlight, uint32_t x, uint32_t y, char *text);
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void ui_draw_blocks(void);
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void ui_draw_bpm(void);
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void ui_draw_pot(int layer, uint8_t color, int x, int y, char *name, uint16_t level);
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int ui_process_button_pressed(void);
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#define RK043FN48H_WIDTH ((uint16_t)480) /* LCD PIXEL WIDTH */
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#define RK043FN48H_HEIGHT ((uint16_t)272) /* LCD PIXEL HEIGHT */
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#define RK043FN48H_HSYNC ((uint16_t)41) /* Horizontal synchronization */
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#define RK043FN48H_HBP ((uint16_t)13) /* Horizontal back porch */
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#define RK043FN48H_HFP ((uint16_t)32) /* Horizontal front porch */
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#define RK043FN48H_VSYNC ((uint16_t)10) /* Vertical synchronization */
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#define RK043FN48H_VBP ((uint16_t)2) /* Vertical back porch */
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#define RK043FN48H_VFP ((uint16_t)2) /* Vertical front porch */
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#define RK043FN48H_FREQUENCY_DIVIDER 5 /* LCD Frequency divider */
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#define FB_WIDTH RK043FN48H_WIDTH
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#define FB_HEIGTH RK043FN48H_HEIGHT
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//#define FB_BPP (16) /* hardcoded RGB565 - 16 bits per pixel */
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#define FB_BPP (8) /* hardcoded CLUT256 - 8 bit per pixel */
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#define OVERLAY 0
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#define Screen_address 0xC0000000
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#define Overlay_address 0xC0200000
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#define xres FB_WIDTH
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#define yres FB_HEIGTH
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#define bits_per_pixel FB_BPP
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#define pixel_format LTDC_LxPFCR_L8
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#endif
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