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fixed a bug that happens if the game crashes again
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1 changed files with 2 additions and 1 deletions
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@ -105,7 +105,8 @@ def check_message(notification):
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try:
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start = pickle.load(f)
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except EOFError: # Something went very wrong, file is corrupt?
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mastodon.status_post("Hello @"+account+" \n unfortunately, your savegame is corrupted or missing",visibility="direct") #The file has moved or corrupted
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mastodon.status_post("Hello @"+account+" \n unfortunately, your savegame is corrupted or missing",visibility="direct") #The file has been moved or is corrupted
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os.remove(save_position+account)
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print(account+" file corrupted")
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return
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if start: #The game is started, load other parameters
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