Cable-Desktop/libtextsecure/websocket.js

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/* vim: ts=4:sw=4:expandtab
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
;(function(){
'use strict';
/*
* var socket = textsecure.websocket(url);
*
* Returns an adamantium-reinforced super socket, capable of sending
* app-level keep alives and automatically reconnecting.
*
*/
window.textsecure.websocket = function (url) {
var keepAliveTimer;
var reconnectSemaphore = 0;
var reconnectTimeout = 1000;
var socket;
var socketWrapper = {
onmessage : function() {},
onclose : function() {},
onerror : function() {},
getStatus : function() { return socket.readyState; }
};
var error;
function resetKeepAliveTimer() {
clearTimeout(keepAliveTimer);
keepAliveTimer = setTimeout(function() {
if (socket.readyState === WebSocket.OPEN) {
socket.send(
new textsecure.protobuf.WebSocketMessage({
type: textsecure.protobuf.WebSocketMessage.Type.REQUEST,
request: { verb: 'GET', path: '/v1/keepalive' }
}).encode().toArrayBuffer()
);
}
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resetKeepAliveTimer();
}, 55000);
};
function onclose(e) {
if (!error) {
reconnectSemaphore--;
setTimeout(connect, reconnectTimeout);
}
if (e !== 1000 ) { // CLOSE_NORMAL
console.log('websocket closed', e.code);
}
socketWrapper.onclose(e);
};
function onerror(e) {
error = e;
console.log('websocket error');
socketWrapper.onerror(e);
};
function onmessage(response) {
socketWrapper.onmessage(response);
resetKeepAliveTimer();
};
function send(msg) {
resetKeepAliveTimer();
socket.send(msg);
};
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function connect() {
clearTimeout(keepAliveTimer);
if (++reconnectSemaphore <= 0) { return; }
if (socket) { socket.close(); }
socket = new WebSocket(url);
socket.onopen = resetKeepAliveTimer;
socket.onerror = onerror
socket.onclose = onclose;
socket.onmessage = onmessage;
socketWrapper.send = send;
};
connect();
return socketWrapper;
};
})();