Cable-Desktop/libtextsecure/message_receiver.js

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/* vim: ts=4:sw=4:expandtab
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
;(function () {
'use strict';
window.textsecure = window.textsecure || {};
function MessageReceiver(eventTarget) {
if (eventTarget instanceof EventTarget) {
this.target = eventTarget;
} else {
throw new TypeError('MessageReceiver expected an EventTarget');
}
}
MessageReceiver.prototype = {
constructor: MessageReceiver,
connect: function() {
// initialize the socket and start listening for messages
this.socket = TextSecureServer.getMessageWebsocket();
var eventTarget = this.target;
new WebSocketResource(this.socket, function(request) {
// TODO: handle different types of requests. for now we only expect
// PUT /messages <encrypted IncomingPushMessageSignal>
textsecure.crypto.decryptWebsocketMessage(request.body).then(function(plaintext) {
var proto = textsecure.protobuf.IncomingPushMessageSignal.decode(plaintext);
// After this point, decoding errors are not the server's
// fault, and we should handle them gracefully and tell the
// user they received an invalid message
request.respond(200, 'OK');
var ev = new Event('signal');
ev.proto = proto;
eventTarget.dispatchEvent(ev);
}).catch(function(e) {
console.log("Error handling incoming message:", e);
extension.trigger('error', e);
request.respond(500, 'Bad encrypted websocket message');
});
});
},
getStatus: function() {
if (this.socket) {
return this.socket.getStatus();
} else {
return -1;
}
}
};
textsecure.MessageReceiver = MessageReceiver;
}());