Converting attachment data to base64-encoded data uris takes O(n) and
there's no need! URL.createObjectURL returns a magic link that can be
set as the `src` attribute to `img`, `video`, and `audio` tags to load
blob data directly without copying.
https://developer.mozilla.org/en-US/docs/Web/API/URL/createObjectURL
Add contentType-specific limits, switch to lazy-init iff we encounter an
oversized file, and restyle as a toast, factoring out a generic
ToastView along the way.
This is a whitespace-only change. The diff is best viewed
with the `--patience` flag.
Some component library sources include trailing whitespace and carriage
returns which were excluded from these compiled files, (but somehow
still included in the final libtextsecure build). Although superfluous,
excluding these characters from these files means that I end up with
spurious changes whenever I rebuild them.
Wait a little longer on initial scroll down. Previous timeout sometimes
triggered before all text is finished rendering.
Remove redundant resize calls.
Sometimes a conversation's messages would be reverse-ordered on first
load, correcting themselves after a refresh. This is an artifact of the
order we load messages from the database. To fix, load them in the
opposite order.
The alternative solution would be to reset the collection every time we
fetch new messages, but this would create an entirely new set of model
objects each time, which seems unnecessary.
Background page conversations were trying to trigger events on the inbox
list view which had been destroyed, resulting in a background page
console error of "can't read innerHeight of null".
Avoid this by removing listeners when the inbox window is closed.
When sending an constrct a copy of the PushMessageContent protobuf, add
a SyncMessageContext, and send it to ourselves. Do this for all kinds of
group messages, and individual text/media messages, but not closeSession
messages as the latter are device-specific.
Do not sync messages if we are the primary device, which should only be
supported in development. Normal web clients must be paired with a
android or ios master device, and even in dev, a primary/standalone web
client does not support linking additional devices.