/* vim: ts=4:sw=4:expandtab * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . */ ;(function(){ 'use strict'; /* * var socket = textsecure.websocket(url); * * Returns an adamantium-reinforced super socket, capable of sending * app-level keep alives and automatically reconnecting. * */ window.textsecure.websocket = function (url) { var socketWrapper = { onmessage : function() {}, ondisconnect : function() {}, }; var socket; var keepAliveTimer; var reconnectSemaphore = 0; var reconnectTimeout = 1000; function resetKeepAliveTimer() { clearTimeout(keepAliveTimer); keepAliveTimer = setTimeout(function() { socket.send( new textsecure.protobuf.WebSocketMessage({ type: textsecure.protobuf.WebSocketMessage.Type.REQUEST, request: { verb: 'GET', path: '/v1/keepalive' } }).encode().toArrayBuffer() ); resetKeepAliveTimer(); }, 15000); }; function reconnect(e) { reconnectSemaphore--; setTimeout(connect, reconnectTimeout); socketWrapper.ondisconnect(e); }; function connect() { clearTimeout(keepAliveTimer); if (++reconnectSemaphore <= 0) { return; } if (socket) { socket.close(); } socket = new WebSocket(url); socket.onerror = reconnect; socket.onclose = reconnect; socket.onopen = resetKeepAliveTimer; socket.onmessage = function(response) { socketWrapper.onmessage(response); resetKeepAliveTimer(); }; socketWrapper.send = function(msg) { socket.send(msg); } } connect(); return socketWrapper; }; })();