Cable-Desktop/components/mustache/mustache.js
lilia 508c59e05c Rename bower_components
To components. Because tab-completion works better when there aren't two
things starting with bower, and shorter names are nicer to deal with in
general.
2014-10-30 16:53:08 -07:00

570 řádky
16 KiB
JavaScript

/*!
* mustache.js - Logic-less {{mustache}} templates with JavaScript
* http://github.com/janl/mustache.js
*/
/*global define: false*/
(function (root, factory) {
if (typeof exports === "object" && exports) {
factory(exports); // CommonJS
} else {
var mustache = {};
factory(mustache);
if (typeof define === "function" && define.amd) {
define(mustache); // AMD
} else {
root.Mustache = mustache; // <script>
}
}
}(this, function (mustache) {
// Workaround for https://issues.apache.org/jira/browse/COUCHDB-577
// See https://github.com/janl/mustache.js/issues/189
var RegExp_test = RegExp.prototype.test;
function testRegExp(re, string) {
return RegExp_test.call(re, string);
}
var nonSpaceRe = /\S/;
function isWhitespace(string) {
return !testRegExp(nonSpaceRe, string);
}
var Object_toString = Object.prototype.toString;
var isArray = Array.isArray || function (object) {
return Object_toString.call(object) === '[object Array]';
};
function isFunction(object) {
return typeof object === 'function';
}
function escapeRegExp(string) {
return string.replace(/[\-\[\]{}()*+?.,\\\^$|#\s]/g, "\\$&");
}
var entityMap = {
"&": "&amp;",
"<": "&lt;",
">": "&gt;",
'"': '&quot;',
"'": '&#39;',
"/": '&#x2F;'
};
function escapeHtml(string) {
return String(string).replace(/[&<>"'\/]/g, function (s) {
return entityMap[s];
});
}
function escapeTags(tags) {
if (!isArray(tags) || tags.length !== 2) {
throw new Error('Invalid tags: ' + tags);
}
return [
new RegExp(escapeRegExp(tags[0]) + "\\s*"),
new RegExp("\\s*" + escapeRegExp(tags[1]))
];
}
var whiteRe = /\s*/;
var spaceRe = /\s+/;
var equalsRe = /\s*=/;
var curlyRe = /\s*\}/;
var tagRe = /#|\^|\/|>|\{|&|=|!/;
/**
* Breaks up the given `template` string into a tree of tokens. If the `tags`
* argument is given here it must be an array with two string values: the
* opening and closing tags used in the template (e.g. [ "<%", "%>" ]). Of
* course, the default is to use mustaches (i.e. mustache.tags).
*
* A token is an array with at least 4 elements. The first element is the
* mustache symbol that was used inside the tag, e.g. "#" or "&". If the tag
* did not contain a symbol (i.e. {{myValue}}) this element is "name". For
* all text that appears outside a symbol this element is "text".
*
* The second element of a token is its "value". For mustache tags this is
* whatever else was inside the tag besides the opening symbol. For text tokens
* this is the text itself.
*
* The third and fourth elements of the token are the start and end indices,
* respectively, of the token in the original template.
*
* Tokens that are the root node of a subtree contain two more elements: 1) an
* array of tokens in the subtree and 2) the index in the original template at
* which the closing tag for that section begins.
*/
function parseTemplate(template, tags) {
tags = tags || mustache.tags;
template = template || '';
if (typeof tags === 'string') {
tags = tags.split(spaceRe);
}
var tagRes = escapeTags(tags);
var scanner = new Scanner(template);
var sections = []; // Stack to hold section tokens
var tokens = []; // Buffer to hold the tokens
var spaces = []; // Indices of whitespace tokens on the current line
var hasTag = false; // Is there a {{tag}} on the current line?
var nonSpace = false; // Is there a non-space char on the current line?
// Strips all whitespace tokens array for the current line
// if there was a {{#tag}} on it and otherwise only space.
function stripSpace() {
if (hasTag && !nonSpace) {
while (spaces.length) {
delete tokens[spaces.pop()];
}
} else {
spaces = [];
}
hasTag = false;
nonSpace = false;
}
var start, type, value, chr, token, openSection;
while (!scanner.eos()) {
start = scanner.pos;
// Match any text between tags.
value = scanner.scanUntil(tagRes[0]);
if (value) {
for (var i = 0, len = value.length; i < len; ++i) {
chr = value.charAt(i);
if (isWhitespace(chr)) {
spaces.push(tokens.length);
} else {
nonSpace = true;
}
tokens.push(['text', chr, start, start + 1]);
start += 1;
// Check for whitespace on the current line.
if (chr === '\n') {
stripSpace();
}
}
}
// Match the opening tag.
if (!scanner.scan(tagRes[0])) break;
hasTag = true;
// Get the tag type.
type = scanner.scan(tagRe) || 'name';
scanner.scan(whiteRe);
// Get the tag value.
if (type === '=') {
value = scanner.scanUntil(equalsRe);
scanner.scan(equalsRe);
scanner.scanUntil(tagRes[1]);
} else if (type === '{') {
value = scanner.scanUntil(new RegExp('\\s*' + escapeRegExp('}' + tags[1])));
scanner.scan(curlyRe);
scanner.scanUntil(tagRes[1]);
type = '&';
} else {
value = scanner.scanUntil(tagRes[1]);
}
// Match the closing tag.
if (!scanner.scan(tagRes[1])) {
throw new Error('Unclosed tag at ' + scanner.pos);
}
token = [ type, value, start, scanner.pos ];
tokens.push(token);
if (type === '#' || type === '^') {
sections.push(token);
} else if (type === '/') {
// Check section nesting.
openSection = sections.pop();
if (!openSection) {
throw new Error('Unopened section "' + value + '" at ' + start);
}
if (openSection[1] !== value) {
throw new Error('Unclosed section "' + openSection[1] + '" at ' + start);
}
} else if (type === 'name' || type === '{' || type === '&') {
nonSpace = true;
} else if (type === '=') {
// Set the tags for the next time around.
tagRes = escapeTags(tags = value.split(spaceRe));
}
}
// Make sure there are no open sections when we're done.
openSection = sections.pop();
if (openSection) {
throw new Error('Unclosed section "' + openSection[1] + '" at ' + scanner.pos);
}
return nestTokens(squashTokens(tokens));
}
/**
* Combines the values of consecutive text tokens in the given `tokens` array
* to a single token.
*/
function squashTokens(tokens) {
var squashedTokens = [];
var token, lastToken;
for (var i = 0, len = tokens.length; i < len; ++i) {
token = tokens[i];
if (token) {
if (token[0] === 'text' && lastToken && lastToken[0] === 'text') {
lastToken[1] += token[1];
lastToken[3] = token[3];
} else {
squashedTokens.push(token);
lastToken = token;
}
}
}
return squashedTokens;
}
/**
* Forms the given array of `tokens` into a nested tree structure where
* tokens that represent a section have two additional items: 1) an array of
* all tokens that appear in that section and 2) the index in the original
* template that represents the end of that section.
*/
function nestTokens(tokens) {
var nestedTokens = [];
var collector = nestedTokens;
var sections = [];
var token, section;
for (var i = 0, len = tokens.length; i < len; ++i) {
token = tokens[i];
switch (token[0]) {
case '#':
case '^':
collector.push(token);
sections.push(token);
collector = token[4] = [];
break;
case '/':
section = sections.pop();
section[5] = token[2];
collector = sections.length > 0 ? sections[sections.length - 1][4] : nestedTokens;
break;
default:
collector.push(token);
}
}
return nestedTokens;
}
/**
* A simple string scanner that is used by the template parser to find
* tokens in template strings.
*/
function Scanner(string) {
this.string = string;
this.tail = string;
this.pos = 0;
}
/**
* Returns `true` if the tail is empty (end of string).
*/
Scanner.prototype.eos = function () {
return this.tail === "";
};
/**
* Tries to match the given regular expression at the current position.
* Returns the matched text if it can match, the empty string otherwise.
*/
Scanner.prototype.scan = function (re) {
var match = this.tail.match(re);
if (match && match.index === 0) {
var string = match[0];
this.tail = this.tail.substring(string.length);
this.pos += string.length;
return string;
}
return "";
};
/**
* Skips all text until the given regular expression can be matched. Returns
* the skipped string, which is the entire tail if no match can be made.
*/
Scanner.prototype.scanUntil = function (re) {
var index = this.tail.search(re), match;
switch (index) {
case -1:
match = this.tail;
this.tail = "";
break;
case 0:
match = "";
break;
default:
match = this.tail.substring(0, index);
this.tail = this.tail.substring(index);
}
this.pos += match.length;
return match;
};
/**
* Represents a rendering context by wrapping a view object and
* maintaining a reference to the parent context.
*/
function Context(view, parentContext) {
this.view = view == null ? {} : view;
this.cache = { '.': this.view };
this.parent = parentContext;
}
/**
* Creates a new context using the given view with this context
* as the parent.
*/
Context.prototype.push = function (view) {
return new Context(view, this);
};
/**
* Returns the value of the given name in this context, traversing
* up the context hierarchy if the value is absent in this context's view.
*/
Context.prototype.lookup = function (name) {
var value;
if (name in this.cache) {
value = this.cache[name];
} else {
var context = this;
while (context) {
if (name.indexOf('.') > 0) {
value = context.view;
var names = name.split('.'), i = 0;
while (value != null && i < names.length) {
value = value[names[i++]];
}
} else {
value = context.view[name];
}
if (value != null) break;
context = context.parent;
}
this.cache[name] = value;
}
if (isFunction(value)) {
value = value.call(this.view);
}
return value;
};
/**
* A Writer knows how to take a stream of tokens and render them to a
* string, given a context. It also maintains a cache of templates to
* avoid the need to parse the same template twice.
*/
function Writer() {
this.cache = {};
}
/**
* Clears all cached templates in this writer.
*/
Writer.prototype.clearCache = function () {
this.cache = {};
};
/**
* Parses and caches the given `template` and returns the array of tokens
* that is generated from the parse.
*/
Writer.prototype.parse = function (template, tags) {
var cache = this.cache;
var tokens = cache[template];
if (tokens == null) {
tokens = cache[template] = parseTemplate(template, tags);
}
return tokens;
};
/**
* High-level method that is used to render the given `template` with
* the given `view`.
*
* The optional `partials` argument may be an object that contains the
* names and templates of partials that are used in the template. It may
* also be a function that is used to load partial templates on the fly
* that takes a single argument: the name of the partial.
*/
Writer.prototype.render = function (template, view, partials) {
var tokens = this.parse(template);
var context = (view instanceof Context) ? view : new Context(view);
return this.renderTokens(tokens, context, partials, template);
};
/**
* Low-level method that renders the given array of `tokens` using
* the given `context` and `partials`.
*
* Note: The `originalTemplate` is only ever used to extract the portion
* of the original template that was contained in a higher-order section.
* If the template doesn't use higher-order sections, this argument may
* be omitted.
*/
Writer.prototype.renderTokens = function (tokens, context, partials, originalTemplate) {
var buffer = '';
// This function is used to render an arbitrary template
// in the current context by higher-order sections.
var self = this;
function subRender(template) {
return self.render(template, context, partials);
}
var token, value;
for (var i = 0, len = tokens.length; i < len; ++i) {
token = tokens[i];
switch (token[0]) {
case '#':
value = context.lookup(token[1]);
if (!value) continue;
if (isArray(value)) {
for (var j = 0, jlen = value.length; j < jlen; ++j) {
buffer += this.renderTokens(token[4], context.push(value[j]), partials, originalTemplate);
}
} else if (typeof value === 'object' || typeof value === 'string') {
buffer += this.renderTokens(token[4], context.push(value), partials, originalTemplate);
} else if (isFunction(value)) {
if (typeof originalTemplate !== 'string') {
throw new Error('Cannot use higher-order sections without the original template');
}
// Extract the portion of the original template that the section contains.
value = value.call(context.view, originalTemplate.slice(token[3], token[5]), subRender);
if (value != null) buffer += value;
} else {
buffer += this.renderTokens(token[4], context, partials, originalTemplate);
}
break;
case '^':
value = context.lookup(token[1]);
// Use JavaScript's definition of falsy. Include empty arrays.
// See https://github.com/janl/mustache.js/issues/186
if (!value || (isArray(value) && value.length === 0)) {
buffer += this.renderTokens(token[4], context, partials, originalTemplate);
}
break;
case '>':
if (!partials) continue;
value = isFunction(partials) ? partials(token[1]) : partials[token[1]];
if (value != null) buffer += this.renderTokens(this.parse(value), context, partials, value);
break;
case '&':
value = context.lookup(token[1]);
if (value != null) buffer += value;
break;
case 'name':
value = context.lookup(token[1]);
if (value != null) buffer += mustache.escape(value);
break;
case 'text':
buffer += token[1];
break;
}
}
return buffer;
};
mustache.name = "mustache.js";
mustache.version = "0.8.1";
mustache.tags = [ "{{", "}}" ];
// All high-level mustache.* functions use this writer.
var defaultWriter = new Writer();
/**
* Clears all cached templates in the default writer.
*/
mustache.clearCache = function () {
return defaultWriter.clearCache();
};
/**
* Parses and caches the given template in the default writer and returns the
* array of tokens it contains. Doing this ahead of time avoids the need to
* parse templates on the fly as they are rendered.
*/
mustache.parse = function (template, tags) {
return defaultWriter.parse(template, tags);
};
/**
* Renders the `template` with the given `view` and `partials` using the
* default writer.
*/
mustache.render = function (template, view, partials) {
return defaultWriter.render(template, view, partials);
};
// This is here for backwards compatibility with 0.4.x.
mustache.to_html = function (template, view, partials, send) {
var result = mustache.render(template, view, partials);
if (isFunction(send)) {
send(result);
} else {
return result;
}
};
// Export the escaping function so that the user may override it.
// See https://github.com/janl/mustache.js/issues/244
mustache.escape = escapeHtml;
// Export these mainly for testing, but also for advanced usage.
mustache.Scanner = Scanner;
mustache.Context = Context;
mustache.Writer = Writer;
}));