''' Created on 22-04-2013 @author: citan ''' import pygame class PMSingleWindow(object): ''' classdocs ''' def __init__(self, param): self._fg_color = pygame.Color(230, 166, 0) self._fg_color_dim = pygame.Color(200, 140, 0) self._bg_color = pygame.Color(0, 0, 0) self._param = param self._packets = None self._x_offset = 0 def set_surface(self, surface): if surface == None: return self._surface = surface self._width = self._surface.get_width(); self._height = self._surface.get_height(); self._title_font_size = int(self._surface.get_height() / 9) self._value_font_size = int(self._surface.get_height() / 1.8) self._unit_font_size = int(self._surface.get_height() / 4) self._title_font = pygame.font.SysFont(pygame.font.get_default_font(), self._title_font_size) self._value_font = pygame.font.SysFont(pygame.font.get_default_font(), self._value_font_size) self._unit_font = pygame.font.SysFont(pygame.font.get_default_font(), self._unit_font_size) self._font_aa = 1 self._title_lbl = self._title_font.render(self._param.get_name(), self._font_aa, self._fg_color) value_lbl_width = self._value_font.render("-000.0", self._font_aa, self._fg_color).get_width() self._x_offset = (self._width - value_lbl_width) / 2 self._unit_lbl = self._unit_font.render(self._param.get_default_unit(), self._font_aa, self._fg_color_dim) self._end_x_offset = self._width - self._unit_lbl.get_width() - 10 def render(self): if self._packets != None: if self._param.get_address_length() > 0: value = self._param.get_value(self._packets[0]) elif self._param.get_dependencies(): value = self._param.get_calculated_value(self._packets) else: value = "??" value_lbl = self._value_font.render(value, self._font_aa, self._fg_color) self._surface.blit(self._title_lbl, (2, 2)) self._surface.blit(value_lbl, (self._x_offset, 10 + self._title_font_size)) self._surface.blit(self._unit_lbl, (self._end_x_offset, 10 + self._title_font_size + self._value_font_size)) def set_packets(self, packets): self._packets = packets def get_parameter(self): return self._param