commands | ||
menus | ||
server | ||
typeclasses | ||
utils | ||
web | ||
world | ||
.gitignore | ||
__init__.py | ||
README.md |
Welcome to Evennia!
This is your game directory, set up to let you start with your new game right away. An overview of this directory is found here: https://github.com/evennia/evennia/wiki/Directory-Overview#the-game-directory
You can delete this readme file when you've read it and you can
re-arrange things in this game-directory to suit your own sense of
organisation (the only exception is the directory structure of the
server/
directory, which Evennia expects). If you change the structure
you must however also edit/add to your settings file to tell Evennia
where to look for things.
Your game's main configuration file is found in
server/conf/settings.py
(but you don't need to change it to get
started). If you just created this directory (which means you'll already
have a virtualenv
running if you followed the default instructions),
cd
to this directory then initialize a new database using
evennia migrate
To start the server, stand in this directory and run
evennia start
This will start the server, logging output to the console. Make
sure to create a superuser when asked. By default you can now connect
to your new game using a MUD client on localhost
, port 4000
. You can
also log into the web client by pointing a browser to
http://localhost:4001
.
Getting started
From here on you might want to look at one of the beginner tutorials: http://github.com/evennia/evennia/wiki/Tutorials.
Evennia's documentation is here: https://github.com/evennia/evennia/wiki.
Enjoy!