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@@ -223,9 +223,20 @@ LANTERN = {
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"locks": "light:all()",
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}
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+TORCH = {
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+ "prototype_parent": "ITEM",
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+ "prototype_tags": ["item"],
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+ "prototype_key": "torch",
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+ "key": "torch",
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+ "aliases": ["torch"],
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+ "desc": "A crude torch made from a splinter of wood.",
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+ "attrs": [("is_lit", False, None, None)],
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+ "locks": "light:all()",
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+}
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+
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BLADE_TOOL = {
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"prototype_parent": "ITEM_EQUIPPABLE",
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- "prototype_tags": ["item", "equippable"],
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+ "prototype_tags": ["item", "equippable", "material"],
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"prototype_key": "blade tool",
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"key": "steel blade",
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"aliases": ["blade"],
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@@ -236,7 +247,7 @@ BLADE_TOOL = {
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WOOD_MATERIAL = {
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"prototype_parent": "ITEM",
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- "prototype_tags": ["item"],
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+ "prototype_tags": ["item", "material"],
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"prototype_key": "wood_material",
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"key": "piece of wood",
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"aliases": ["wood"],
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@@ -244,9 +255,19 @@ WOOD_MATERIAL = {
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"tags": [("wood", "crafting_material", None)],
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}
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+CLOTH_MATERIAL = {
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+ "prototype_parent": "ITEM",
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+ "prototype_tags": ["item", "material"],
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+ "prototype_key": "cloth_material",
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+ "key": "old rags",
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+ "aliases": ["rags"],
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+ "desc": "A torn piece of dirty cloth.",
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+ "tags": [("cloth", "crafting_material", None)],
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+}
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+
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BLOOD_MATERIAL = {
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"prototype_parent": "ITEM",
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- "prototype_tags": ["item"],
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+ "prototype_tags": ["item", "material"],
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"prototype_key": "blood_material",
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"key": "vial of blood",
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"aliases": ["blood, vial"],
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