52 lines
1.8 KiB
Python
52 lines
1.8 KiB
Python
r"""
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Evennia settings file.
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The available options are found in the default settings file found
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here:
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/home/cek/workspace/DKmud/evennia/evennia/settings_default.py
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Remember:
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Don't copy more from the default file than you actually intend to
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change; this will make sure that you don't overload upstream updates
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unnecessarily.
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When changing a setting requiring a file system path (like
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path/to/actual/file.py), use GAME_DIR and EVENNIA_DIR to reference
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your game folder and the Evennia library folders respectively. Python
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paths (path.to.module) should be given relative to the game's root
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folder (typeclasses.foo) whereas paths within the Evennia library
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needs to be given explicitly (evennia.foo).
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If you want to share your game dir, including its settings, you can
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put secret game- or server-specific settings in secret_settings.py.
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"""
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# Use the defaults from Evennia unless explicitly overridden
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from evennia.settings_default import *
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######################################################################
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# Evennia base server config
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######################################################################
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# This is the name of your game. Make it catchy!
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SERVERNAME = "dkmud"
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GLOBAL_SCRIPTS = {
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"__ai_manager__": {'typeclass': 'typeclasses.scripts.AiManagerScript',
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'repeats': 0, 'interval': 1}
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}
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PROTOTYPE_MODULES += ["world.tutorial_prototypes"]
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CRAFT_RECIPE_MODULES = ['world.recipes_base']
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SPELL_MODULES = ['world.spells']
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######################################################################
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# Settings given in secret_settings.py override those in this file.
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######################################################################
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try:
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from server.conf.secret_settings import *
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except ImportError:
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print("secret_settings.py file not found or failed to import.")
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